You are a person of action and physical ability, fearlessly facing the unknown. You travel to strange, exotic, and dangerous places, and discover new things. This means you’re physical but also probably knowledgeable.
Individual Role: Although Explorers can be academics or well studied, they are first and foremost interested in action. They face grave dangers and terrible obstacles as a routine part of life.
Group Role: Explorers sometimes work alone, but far more often they operate in teams with other characters. The Explorer frequently leads the way, blazing the trail. However, they’re also likely to stop and investigate anything intriguing they stumble upon.
Societal Role: Not all Explorers are out traipsing through the wilderness or poking about an old ruin. Sometimes, an Explorer is a teacher, a scientist, a detective, or an investigative reporter. In any event, an Explorer bravely faces new challenges and gathers knowledge to share with others.
Advanced Explorers: Higher-tier Explorers gain more skills, some combat abilities, and a number of abilities that allow them to deal with danger. In short, they become more and more well-rounded, able to deal with any challenge.
EXPLORER PLAYER INTRUSIONS
When playing an Explorer, you can spend 1 XP to use one of the following player intrusions, provided the situation is appropriate and the GM agrees.
Fortuitous Malfunction: A trap or a dangerous device malfunctions before it can affect you.
Serendipitous Landmark: Just when it seems like the path is lost (or you are), a trail marker, a landmark, or simply the way the terrain or corridor bends, rises, or falls away suggests to you the best path forward, at least from this point.
Weak Strain: The poison or disease turns out not to be as debilitating or deadly as it first seemed, and inflicts only half the damage that it would have otherwise.
EXPLORER STAT POOLS
Stat Pool Starting Value
Might 10
Speed 9
Intellect 9
You get 6 additional points to divide among your stat Pools however you wish.
FIRST-TIER EXPLORER
First-tier Explorers have the following abilities:
Effort: Your Effort is 1.
Physical Nature: You have a Might Edge of 1, a Speed Edge of 0, and an Intellect Edge of 0.
Cypher Use: You can bear two cyphers at a time.
Starting Equipment: Appropriate clothing and a weapon of your choice, plus two expensive items, two moderately priced items, and up to four inexpensive items.
Weapons: You can use light and medium weapons without penalty. You have an inability with heavy weapons; your attacks with heavy weapons are hindered.
Special Abilities: Choose four of the abilities listed below. You can’t choose the same ability more than once unless its description says otherwise. The full description for each listed ability can be found in chapter 9, which also has descriptions for flavor and focus abilities in a single vast catalog.
· Block (115)
· Danger Sense (124)
· Decipher (126)
· Endurance (134)
· Find the Way (140)
· Fleet of Foot (141)
· Improved Edge (151)
· Knowledge Skills (157)
· Muscles of Iron (165)
· No Need for Weapons (166)
· Physical Skills (170)
· Practiced in Armor (171)
· Practiced With All Weapons (171)
· Surging Confidence (188)
· Trained Without Armor (193)
SECOND-TIER EXPLORER
Choose four of the abilities listed below (or from a lower tier) to add to your repertoire. In addition, you can replace one of your lower-tier abilities with a different one from a lower tier.
· Curious (123)
· Danger Instinct (124)
· Enable Others (133)
· Escape (136)
· Eye for Detail (138)
· Foil Danger (142)
· Hand to Eye (148)
· Investigative Skills (155)
· Quick Recovery (173)
· Range Increase (174)
· Skill With Defense (183)
· Stand Watch (186)
· Travel Skills (193)
· Wreck (200)
THIRD-TIER EXPLORER
Choose three of the abilities listed below (or from a lower tier) to add to your repertoire. In addition, you can replace one of your lower-tier abilities with a different one from a lower tier.
· Controlled Fall (122)
· Experienced in Armor (136)
· Expert Cypher Use (137)
· Ignore the Pain (150)
· Obstacle Running (167)
· Resilience (176)
· Run and Fight (179)
· Seize the Moment (181)
· Skill With Attacks (183)
· Stone Breaker (186)
· Think Your Way Out (191)
· Trapfinder (193)
· Wrest From Chance (200)
FOURTH-TIER EXPLORER
Choose two of the abilities listed below (or from a lower tier) to add to your repertoire. In addition, you can replace one of your lower-tier abilities with a different one from a lower tier.
· Capable Warrior (118)
· Expert Skill (137)
· Increased Effects (153)
· Read the Signs (174)
· Runner (179)
· Subtle Steps (187)
· Tough As Nails (192)
FIFTH-TIER EXPLORER
Choose three of the abilities listed below (or from a lower tier) to add to your repertoire. In addition, you can replace one of your lower-tier abilities with a different one from a lower tier.
· Adroit Cypher Use (108)
· Free to Move (143)
· Group Friendship (147)
· Hard to Kill (148)
· Jump Attack (156)
· Mastery With Defense (161)
· Parry (168)
· Physically Gifted (170)
· Take Command (188)
· Vigilant (196)
SIXTH-TIER EXPLORER
Choose three of the abilities listed below (or from a lower tier) to add to your repertoire. In addition, you can replace one of your lower-tier abilities with a different one from a lower tier.
· Again and Again (109)
· Inspire Coordinated Actions (154)
· Mastery in Armor (161)
· Mastery With Attacks (161)
· Negate Danger (165)
· Share Defense (181)
· Spin Attack (185)
· Wild Vitality (198)