Shiloh's Construct
• Armor Class: 15
• Speed: 40ft
• Saving Throws: DEX +3, CON +4
• Damage Immunities. poison.
• Condition Immunities. charmed, exhaustion, poisoned.
• Senses. darkvision 60 ft., passive Perception 14
• Vigilant. The defender can’t be surprised.
Actions
• Force-Empowered Rend. Melee Weapon Attack: +6 to hit, reach 5 ft., one target you can see. Hit: 1d8+2 force damage.
• Repair (3/Day). The magical mechanisms inside the defender restore 2d8+2 hit points to itself or to one construct or object within 5 feet of it.
Reaction
• Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.
Hit Points:
21
/
Special
Current:
21