Cephalaformes: Cephapods
Squid, octopus, nautilus, cuttle!sh, and other cephalapods.
- Speed: 5 ft., swim 30 ft.
- Aquatic: You can only breathe underwater. You can hold your breath and survive outside the water a number of minutes equal to six times your Constitution score.
- Jet: You can use the Dash action as a bonus action on your turn. This ability recharges after a short or long rest.
- Natural Weapons: Gain a beak and tentacles attack. These are natural weapons, which you can use to make unarmed strikes. Your beak deals 1d6 + your Strength modifier piercing damage and your tentacles deal 1d4 + your Dexterity modifier bludgeoning damage. This damage is instead of the bludgeoning damage from making an unarmed strike.
- Recommended Diverse Features: Bony Exterior, Chameleon Skin, Chemical Sensitivity, Darkvision, Grappler, Hard Biter, Ink Cloud, Skitter, Slippery, Stalker, Strangle, Swimmer.