Cephalaformes
  1. Races

Cephalaformes

Familiar

Cephalaformes: Cephapods 

Squid, octopus, nautilus, cuttle!sh, and other cephalapods.

  • Speed: 5 ft., swim 30 ft.
  • Aquatic: You can only breathe underwater. You can hold your breath and survive outside the water a number of minutes equal to six times your Constitution score.
  • Jet: You can use the Dash action as a bonus action on your turn. This ability recharges after a short or long rest.
  • Natural Weapons: Gain a beak and tentacles attack. These are natural weapons, which you can use to make unarmed strikes. Your beak deals 1d6 + your Strength modifier piercing damage and your tentacles deal 1d4 + your Dexterity modifier bludgeoning damage. This damage is instead of the bludgeoning damage from making an unarmed strike.
  • Recommended Diverse Features: Bony ExteriorChameleon Skin, Chemical Sensitivity, Darkvision, Grappler, Hard Biter, Ink Cloud, Skitter, Slippery, StalkerStrangle, Swimmer.