1. Objects

Simple Melee Weapons

Weapon

Simple Melee Weapons

WeaponCostDamageWeightProperties
Dagger (bleeder)40 gp1d4 piercing
6 lbs.Finesse, light, thrown (range 20/60), special
Quarterstaff (guarding)
1d6 bludgeoning4 lbs.Versatile (1d8), defensive










Descriptions

  • Dagger (bleeder). These daggers are specially designed to bleed out the victims in melee combat. If this dagger is used in a Sneak Attack damage, it does an extra 1d6 damage.
  • Quarterstaff (guarding). these staffs are constructed to help the user defend themselves in combat. When the user is targeted they can as reaction, add +1 to AC. If they are fighting with both hands on the staff, add +2 AC. Does not function with a shield. This only works for the one attack.