If a Dwarf dies with his Focus incomplete, he returns as an undead Banshee to haunt the objective of his Focus
Dwarves are hairless and consider the very idea of hair repulsive, though carvings at the Dwarven city of Kled show Dwarves sporting hair and beards in the ancient past
The three primary Dwarven settlements are North and South Ledopolus, and Kled, a Dwarven village near the City State of Tyr
Dwarves shun arcane magic as a rule, and while they will travel with a spellcaster who proves themselves a worthy companion (by actively working towards the Dwarf’s Focus), they rarely ever fully trust a wizard
Dwarves who study The Way tend to excel in its use, and many Dwarves become Clerics of Earth, while Fire and Water also tend to attract Dwarven devotees.
Dwarves almost always have a serious, sober demeanor. Only when they’ve completed their Focus do they allow other Dwarves, and their most trusted non-Dwarven friends see their joy and sense of humor (and that lasts only until another Focus is chosen)
Nothing is impossible in the eyes of a Dwarf. The fastest way to earn the enmity of a Dwarf is to tell him “It can’t be done.”