Dwarf
  1. Races

Dwarf

Dwarf

  • Nothing comes before family except your Focus
  • A Dwarf’s chief love is toil
  • If a Dwarf dies with his Focus incomplete, he returns as an undead Banshee to haunt the objective of his Focus
  • Dwarves are hairless and consider the very idea of hair repulsive, though carvings at the Dwarven city of Kled show Dwarves sporting hair and beards in the ancient past
  • The three primary Dwarven settlements are North and South Ledopolus, and Kled, a Dwarven village near the City State of Tyr
  • Dwarves shun arcane magic as a rule, and while they will travel with a spellcaster who proves themselves a worthy companion (by actively working towards the Dwarf’s Focus), they rarely ever fully trust a wizard
  • Dwarves who study The Way tend to excel in its use, and many Dwarves become Clerics of Earth, while Fire and Water also tend to attract Dwarven devotees.
  • Dwarves almost always have a serious, sober demeanor. Only when they’ve completed their Focus do they allow other Dwarves, and their most trusted non-Dwarven friends see their joy and sense of humor (and that lasts only until another Focus is chosen)
  • Nothing is impossible in the eyes of a Dwarf. The fastest way to earn the enmity of a Dwarf is to tell him “It can’t be done.”