A character can spend downtime improving his or her renown within a particular organization (see “Renown” in chapter 1). Between adventures, a character undertakes minor tasks for the organization and socializes with its members. After pursuing these activities for a combined number of days equal to his or her current renown multiplied by 10, the character’s renown increases by 1.


Renown is a numerical value that starts at 0, then increases as a character earns favor and reputation within a particular organization. You can tie benefits to a character’s renown, including ranks and titles within the organization and access to resources.


A player tracks renown separately for each organization his or her character is a member of. For example, an adventurer might have 5 renown within one faction and 20 renown within another, based on the character’s interaction with each organization over the course of the campaign.

Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience for less than the cost of a fancy coffee. Become a member.

Gaining Renown

A character earns renown by completing missions or quests that serve an organization’s interests or involve the organization directly. You award renown at your discretion as characters complete these missions or quests, typically at the same time you award experience points.


Advancing an organization’s interests increases a character’s renown within that organization by 1. Completing a mission specifically assigned by that organization, or which directly benefits the organization, increases the character’s renown by 2 instead.


For example, characters with connections to the noble Order of the Gauntlet complete a mission in which they free a town from the tyranny of a blue dragon. Because the order likes to punish evildoers, you might increase each character’s renown within the order by 1. Conversely, if killing the dragon was a mission given to the adventurers by a senior member of the order, completing the task might instead increase each character’s renown by 2, showing the adventurers as effective allies.


Meanwhile, the party’s rogue might have looted a box of rare poisons from the dragon’s hoard and sold it to a fence who is secretly a Zhentarim agent. You might increase the rogue’s renown within the Zhentarim by 2 since this action directly increased that group’s power and wealth, even though the task was not assigned by an agent of the Zhentarim.