13.2 - Forest Dungeon
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13.2 - Forest Dungeon

Travel
April 18, 2020

https://www.youtube.com/watch?v=xWtfo9kuRTU

Air: Hazy and humid
Odors: Dank or moldy

 

5 (Entrance)

Purpose: Crypt for less important burials
Current state: Rubble, ceiling partially collapsed
West Passage (Green): The passage ends in a tall vertical shaft, with the way forward far at the top. There is a small magical flower at the bottom of the shaft. Above the flower is a cut square (dc 10 invest). they need to push the square out of the way to let sunlight onto the plant, which causes it to grow into a climbable beanstalk. That will bring them up to the level that 3, 4, and 1 are on.
Minor Feature: Leaves and twigs

 

2

Purpose: Guardroom, usually guarded by undead, constructs, or other creatures that do not need to eat or sleep
Current state: Used as a campsite
Trap: witch bolt lock. to get into the room they need to say a phrase that is written on a wall (dc 8 invest. to find it). once said, it casts witch bolt (http://dnd5e.wikidot.com/spell:witch-bolt). afterwords, the door opens.
Minor Feature: Dampness, wall

 

4.

Purpose: shrine dedicated to Garn to watch over the dead and protect their resting places
Current state: Furniture wrecked but still present
East Passage (Green): The passage ends in a tall vertical shaft, with the way forward far at the top. There is a small magical flower at the bottom of the shaft.

 

3

Purpose: Antechamber for those that have come to pay respect to the dead or prepare themselves for burial rituals
Current state: Used as a campsite
Trick Object: knight statue
Trick Effect: Presents a puzzle or riddle. What question can you never answer yes to, no matter who you are? Solution: Are you asleep yet? REWARD: the statue's helmet opens up and inside is a box of 5 turquoise animals. Turquoise Animal Set

East Passage: Locked Door (DC 15). Key could be found in 2
Minor Feature: Leaves and twigs

 

1.

purpose: Crypt for less important burials
Current state: Pool of water and shin height. difficult terrain. half movement. chamber original contents are water damaged
Encounter: revenant: https://www.aidedd.org/dnd/monstres.php?vo=revenant
Minor Feature: 500 GP total, as well as 3 +1 daggers