The city of Alkenstar is divided into two distinct parts—Smokeside and Skyside—naturally separated by the Ustradi River. The poorer and more dangerous half of the city, Smokeside, is located in a permanent pocket of antimagic, where spells both arcane and divine simply cease to function. Here, a tumble down the stairs can be just as lethal as a bullet wound (though the latter is far more likely), as magical healing is non-existent and unpracticed doctors are the only way for many citizens to remedy deadly injuries or disease. Gangs and criminal organizations operate out of soot-covered factories, ruling the streets beneath a perpetual cloud of lung-burning smog. For all its hazards, however, this side of the city is also one of the most highly sought out, since it is one of the few places in the Inner Sea where one can reliably avoid magical detection via divination, as scrying and other eldritch means of locating a person simply do not work among the smokestacks and filth-ridden alleys of Smokeside.