This creature looks like a large lizard with white or blue-white scales. Its six legs end in vicious claws that allow it to move along even the slickest ice. Frost salamanders have blue eyes and translucent white teeth that look like icicles.

Frost Salamander
Monster
Attributes
Unorganized
STATS
Huge elemental
ยท
Unaligned
Armor Class:
17 (natural armor)
hit Points:
168 (16d12 + 64)
Speed:
60ft.
Str
20
Dex
12
Con
18
Wis
11
Int
7
Cha
7
Saving Throws:
Con: +8, Wis: +4
Skills:
Perception +4
Damage Vulnerabilities:
fire
Damage Immunities:
cold
Senses:
darkvision 60 ft., tremorsense 60 ft., passive perception 14
Languages:
Primordial
Challenge:
9
Traits
Burning Fury. When the salamander takes fire damage, its Freezing Breath automatically recharges.
Actions
Multiattack. The salamander makes five attacks: four with its claws and one with its bite.
Claws. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Bite. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 9 (1d8 + 5) piercing damage and 5 (1d10) cold damage.
Freezing Breath - Recharge . The salamander exhales chill wind in a 60-foot cone. Each creature in that area must make a DC: 17 Constitution saving throw, taking 44 (8d10) cold damage on a failed save, or half as much damage on a successful one.
ยท
Unaligned
Armor Class:
17 (natural armor)
hit Points:
168 (16d12 + 64)
Speed:
60ft.
Str
20
Dex
12
Con
18
Wis
11
Int
7
Cha
7
Saving Throws:
Con: +8, Wis: +4
Skills:
Perception +4
Damage Vulnerabilities:
fire
Damage Immunities:
cold
Senses:
darkvision 60 ft., tremorsense 60 ft., passive perception 14
Languages:
Primordial
Challenge:
9
Traits
Burning Fury. When the salamander takes fire damage, its Freezing Breath automatically recharges.
Actions
Multiattack. The salamander makes five attacks: four with its claws and one with its bite.
Claws. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Bite. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 9 (1d8 + 5) piercing damage and 5 (1d10) cold damage.
Freezing Breath - Recharge . The salamander exhales chill wind in a 60-foot cone. Each creature in that area must make a DC: 17 Constitution saving throw, taking 44 (8d10) cold damage on a failed save, or half as much damage on a successful one.