Casting Time: 1 action
Range: 120 feet
Components: V, S
Duration: Concentration, up to 10 minutes
A storm cloud appears in the shape of a cylinder that is 10 feet tall
with a 60-foot radius, centered on a point you can see 100 feet
directly above you. The spell fails if you can't see a point in the air
where the storm cloud could appear (for example, if you are in a room
that can't accommodate the cloud).
When you cast the spell, choose a point you can see within range. A bolt
of lightning flashes down from the cloud to that point. Each creature
within 5 feet of that point must make a Dexterity saving throw. A
creature takes 3d10 lightning damage on a failed save, or half as much
damage on a successful one. On each of your turns until the spell ends,
you can use your action to call down lightning in this way again,
targeting the same point or a different one.
If you are outdoors in stormy conditions when you cast this spell, the
spell gives you control over the existing storm instead of creating a
new one. Under such conditions, the spell's damage increases by 1d10.
At Higher Levels. When you cast this spell using a spell slot of 4th or higher level, the damage increases by 1d10 for each slot level above 3rd.