When consumed, make a constitution saving throw with a DC of 11.
On a success you gain 1d6 to add to your first performance check in the next hour.
On a fail you have disadvantage on your next forced skill test.
When consumed, make a constitution saving throw with a DC of 11.
On a success you gain 1d6 to add to your first performance check in the next hour.
On a fail you have disadvantage on your next forced skill test.