1. Quests

Dinner with Kant

On the way there for the first time they realise that elevators in the Kings Batton & the Royal Palace can move sideways.

They come out in the Prince Kant's Living Quarters 

They are greeted by the masked Butler Zephron Red. She takes them up the stairs telling them the prince is waiting and that he is excited about this evening and has been planning it all day.

Guests include: Alonex White and Alexon Feedor

The host Kant Carnhold and his advisor Gerrion Kelm

He will joke about you bringing your advisors.

They are taken into a much more intimate room.

Prince Kant's Gallery Room

THE STARTER

dinner has anti-grav drones bring food - pilots visible to show no AI as per the rules of the Bond.

Kant Carnhold says he likes to be amused during dinner, "helps with my appetite. I think the three women should play a game. Anyone who enters the game gets one of these... 

Three drones float over each has a necklace on Kant's Necklace

The winner gets to marry me. 

At this point his advisor Gerrion Kelm objects and he tells her to be quiet. 

If they accept he comes up behind each sitting in their chairs and puts the necklace round their neck. They must make a wisdom saving throw. 

For the rest of the course he asks them inappropriate questions which if charmed they must answer.

The food is served...Kant's Dinner: The Starter

He will say that it is a bore that he has to take one of the Stormbirds to the wedding of Charlon Sleth and Meon Trem. His father the king has ordered him. He wants a royal representatitive to show that the Carnhold approve of the match.

THE MAIN COURSE 

The second course if brought on floating drones - waiters hand out the dishes to the men. 

Kant says "ladies I have got you something rather special for your main course."


THE DESSERT

Anti-grav drones bring the final course...Kant's Dinner: The Dessert

Wants the three of them to put their hand in the box.

if charmed they have to. 

Pain or pleasure 50/50 - pain takes 1d6 hit points Kant's Box

Kant is watching the others and will favour anyone who shows the same sadistic streak. 

A perception check could notice this. 

He will keep them playing until one gives up or dies and one of the women win his hand in marriage. 

THE RESULT

Who ever wins he will sadistically tell them that it was a joke and he could never marry anyone so lowly.