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Spellcasting

Sorro is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He has the following paladin spells prepared:

1st level (4 slots): Command, Thunderous Smite
2nd level (2 slots): Magic Weapon, Zone of Truth

Equipment

GP: 582
SP: 1
CP: 4

A gold and carnelian ring (60 gp)

Dwarven Greataxe

Longsword

Mithril Full Plate

Shield

Spell scroll of Commune With Nature

Mask of the Beast

Amulet of Health

Thunderous Tomahawk of Returning

Mark of Massanna

Longbow

Arrow of Teleportation

Type
NPC

Fighter Features

Second Wind - Class Feature

You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.

Once you use this feature, you must finish a short or long rest before you can use it again.

Fighting Style - Great Weapon Fighting - Fighting Style

When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.

NPC Feature

Brute

A melee weapon deals one extra die of its damage when you hit with it (included in the attack).

Counterattack

You make an opportunity attack with a melee weapon against a creature that attacks your ally.

Multiattack x3/2

You make three melee attacks or two ranged attacks.