Draconbloods possess long tails and a knack for social manipulation. They remember the days when they were once mighty conquerors.

Characters
Attributes
Unorganized
Ability Scores
Int +2; Cha +1
Size
Medium
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds.
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds.
Speed
30 ft.
Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon is determined by the dragon type, as shown in the table.
Black - Acid - 5 by 30 ft. line (Dex. save)
Blue, Lightning - 5 by 30 ft. line (Dex. save)
Brass - Fire - 5 by 30 ft. line (Dex. save)
Bronze - Lightning - 5 by 30 ft. line (Dex. save)
Copper - Acid - 5 by 30 ft. line (Dex. save)
Gold - Fire - 15 ft. cone (Dex. save)
Green - Poison - 15 ft. cone (Con. save)
Red - Fire - 15 ft. cone (Dex. save)
Silver - Cold - 15 ft. cone (Con. save)
White - Cold - 15 ft. cone (Con. save)
Black - Acid - 5 by 30 ft. line (Dex. save)
Blue, Lightning - 5 by 30 ft. line (Dex. save)
Brass - Fire - 5 by 30 ft. line (Dex. save)
Bronze - Lightning - 5 by 30 ft. line (Dex. save)
Copper - Acid - 5 by 30 ft. line (Dex. save)
Gold - Fire - 15 ft. cone (Dex. save)
Green - Poison - 15 ft. cone (Con. save)
Red - Fire - 15 ft. cone (Dex. save)
Silver - Cold - 15 ft. cone (Con. save)
White - Cold - 15 ft. cone (Con. save)
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation.
When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level.
After you use your breath weapon, you can't use it again until you complete a short or long rest.
Forceful Presence
You can use your understanding of creative diplomacy or intimidation to guide a conversation in your favor. When you make a Charisma (Intimidation or Persuasion) check, you can do so with advantage. Once you use this trait, you can't do so again until you finish a short or long rest.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.