Characters
Attributes
Unorganized
Ability Scores
Wis +2
Con +1
Con +1
Size
Medium
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall.
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall.
Speed
30 ft.
Age
Humans reach adulthood in their late teens and live less than a century.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Hunter's Intuition
When you make a Wisdom (Perception) or Wisdom (Survival) check, you can roll a d4 and add the number rolled to the ability check.
Finder's Magic
You can cast the hunter's mark spell with this trait. Starting at 3rd level, you can also cast the locate object spell with it. Once you cast either spell with this trait, you can't cast that spell with it again until you finish a long rest. Wisdom is your spellcasting ability for these spells.
Spells of the Mark
If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of Finding Spells table are added to the spell list of your spellcasting class.
1st - faerie fire, longstrider
2nd - locate animals or plants, locate object
3rd - clairvoyance, speak with plants
4th - divination, locate creature
5th - commune with nature
1st - faerie fire, longstrider
2nd - locate animals or plants, locate object
3rd - clairvoyance, speak with plants
4th - divination, locate creature
5th - commune with nature