Emerald dragons were reclusive dragons with a lawful twist.
They are inquisitive about history, but also paranoid and
distrustful of visitors, whom they deter by setting traps in and
by their lairs. With their breath weapon, a powerful blast of
wind who knock over anyone that were unwelcome. They had
scales in many shades of green, with a scintillating
appearance that makes the dragon seem to be in constant
motion.
Characters
Attributes
Unorganized
Thunder Breath
A concussive blast is emitted from the mouths of emerald
dragonborn. This blast is a 15 ft cone, and requires a
Constitution saving throw. A creature takes 2d6 thunder
damage on a failed save, and half as much damage on a
successful one. The damage increases to 3d6 at 6th level, 4d6
at 11th level, and 5d6 at 16th level.
dragonborn. This blast is a 15 ft cone, and requires a
Constitution saving throw. A creature takes 2d6 thunder
damage on a failed save, and half as much damage on a
successful one. The damage increases to 3d6 at 6th level, 4d6
at 11th level, and 5d6 at 16th level.