How such a pathetic race such as the goblins were able to tame the wild and ferocious nature of the worg is beyond any scholars guess, but the goblins who have achieved this feat are known as wolfraid goblins. They are amongst the most feared goblin warriors to ever plague the open plains of the realms. Their marauding nature is the bane of civilised humanoid towns. They have green skin and often wear trophies or headdresses to represent their affinity with the wolf.
Attributes
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Ability Scores
Con +1
Wolf Raider
These marauding goblins are known for riding their wolves and worgs into battle. You gain proficiency in the animal handling skill.
Wolf Tamer
If you are within 1 mile of an arctic, forest, grassland, hill, or mountain environment, you can spend 8 hours to cast find steed using this trait with 1 lb of fresh meat as a material component. Your steed can take no other form than a wolf (MM), and it remains a beast instead of a celestial, fey or fiend. Only you can ride the wolf steed. Once you use this trait, you cannot use it again until you have finished a long rest.
Wild Command
You can use your action to command your wolf steed to take the Attack action. Your wolf steed will not attack otherwise.
Fury of the Small
When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.