When you hit a creature with this magical arrow, thorny vines sprout from it and grasp the target. For the next minute, the target takes 1d4 piercing damage for every 5 feet of movement spent. At the end of each of its turns, the target can succeed on a DC 14 Strength saving throw to remove the vines, and the arrow becomes non-magical.

Attributes
Unorganized
Rarity
Uncommon