When you select this path at 3rd level, you can summon forth the power of the meteor. When you begin your rage, you can leap up to half your speed without provoking attacks of opportunity. If you leaped at least 10 feet, each creature within 5 feet of where you land must make a Dexterity saving throw (DC equals 8 + your proficiency + your Constitution modifier). Roll a d6 for every 10 horizontal feet you moved with this leap, rounded down. A creature that fails the save takes fire damage equal to your rolls' total.
Until your rage ends, you can make this leap again on each of your turns as a bonus action, provided you are not incapacitated and your speed is not 0.