- The Party determines to not rest , and keeps exploring.
- Teter, determined to not interact more with the disgusting Mitflits, suggests we go to the clean room.
- The party opens the successfully slammed close door, and finds a weirdly clean room with a door to the left and stairs to the top.
- Their was a strange blood puddle in the room, that looked like a deep, deep , deep pool.
- Party goes up the stairs, finds a locked trapdoor. Picking it didn't work out, so they left.
- Party goes into a different room, finds a room with a collapsed ceiling.
- As they step into the room , six ghostly kobolds strike fear and confusion into those who entered.
- Beejorn, while confused , strikes and damages Axel.
- Teter takes a bone.
- After the fight is over , Beejorn trys repairing Axel. Nat 1.
- Party explores further, finds some potions, and some keys.
- Party also found a secret room with a destroyed teleportation chamber.
- Party takes Key, tries the trap door in another room, finds an entrance the Cupola.
Rows of black metal bars encase this circular chamber like a cage. Shimmering waves of force flicker between the bars and gives the illusion that softly glowing glass encases this entire area. The floor to the north has an iron trapdoor; otherwise, this room appears empty save for a human-sized encasement of glass and iron that flickers and glows with an unsettling, almost nauseating pale blue shimmer—Gauntlight’s lantern!
- The Cupola is seemingly self healing
- The Cupola is seemingly self cleaning
- The Party spends like 3 hours messing with the Cupola, getting nowhere.
- On their way down they find Maggots that are eating the corpses they left behind.