Create a geo construct in battle on your turn for a cost of 4 Elemental Energy points. Any enemy within 10 feet of this geo construct on your turn takes a 1d4 geo complication. If you are also within 10ft of your construct, its range is extended to a minimum of 30ft, or up to the GM's discretion.
Only one of these constructs may exist at a time, recasting this burst changes its existing location. The construct lasts for 3 of your turns, crumbling to dust after it's third and final ping.
This Talent is Upgradeable.