Musica [Music Magic]
The ability to use music as both a weapon and as support for your allies.
Level 5
Birdsong
Create a soothing melody with your magic, which calms nearby individuals.
Musical Modifier
Allows for a spell you have to create a music, as well as the ability to use ANY bardic spell you own in conjunction with your other casted spells
Level 10
Entertain
Allows you to play music that improves the mood and morale of anyone nearby, making them happy.
Weakening Song (Ye Medieval Diss Track)
Play a song towards an opponent, physically making them ill and weakening them.
Level 15
Instrumental Talent
Usage of an instrument increases all your spells casted by 2x, increased by 1% per level in that instrument's skill.
Martial Music
Your music can now be played to strengthen your friends, making them able to deal more damage to your enemies, and take less. This is often a skill used on the battlefield or during large scale battles. This skill is increased in strength in relation to your combat skills, 0.5% per skill level.
Level 20
Patriotism
Patrotic music, such as that of a faction or group you are under will only affect those individuals, and is much more effective towards them. Music written for a faction or group and is played for them can have a myriad of effects, such as making their morale go up much higher, making them happy or mellow, or simply buffing them for combat.
Thunderous Applause
While playing you can create a spell from your instrument, launching a bolt of thunder at an opponent, striking them for a high amount of damage. The higher your level, the higher the damage and amount of thunder-bolts that are created.
Level 25
Enthrall
Play a piece of music that is incredibly beautiful, which can distract, or even completely stop low level opponents. When played enemies will become slower and weaker, allowing them to be struck down with ease by others, however this effect does not affect stronger opponents, the deaf, or those who are warded against psychic damage.
Musical Restoration
Play a beautiful piece of music that begins to physically heal your friends, slowly repairing wounds. This can affect many people if heard, however does not affect those the user sees as an enemy.
Level 30
Musical Speech
You are able to play a song on your instrument that allows you to speak into others minds, as well as to those as far as the music can be heard. However your voice gets lower and harder to hear the farther you are away from others. Louder and more obnoxious instruments have an increased effect.
Suggestion
Create a piece of music that slowly pushes those that hear it to do certain acts, if strong enough it can even be against their will, such as forcing enemies to fight their own friends, or forcing your own allies to fight harder. This spell is not seen in a positive light and may cause anger if used in a civil location.
Level 35
Exhaustion
You are able to play a song that slowly forces foe's that hear it to become tired, and if heard for long enough exhausted- slowly draining their stamina and may force them to fall asleep. This effect can be countered by using ear-plugs, being deaf, or having an extremely high amount of stamina.
Musical Warding
Create wards around your allies with your music, physical damage becomes lessened when striking these wards- however magic damage goes right through them. When a ward is broken, this spell will have to be cast once again and can quickly drain the user if used on too many allies, or too much at one time.