Blackblood are the results of mixing human and Orcish blood. Like their Half-Ael cousins, Blackblood Orcs are where the Orcish blood is dominant. But this influence does vary in its intensity, some Blackblood are almost human in appearance; however, no matter what the Blackblood Orcs will have green-tinged skin, black hair and either yellow or dark eyes. Lower tusks are always present but in some barely visible unless shown in emotion.
Blackblood are given human names, but some choose to take an Orcish name. such as Agaroth, Ugbash and Zaari
Typical prefixes Ag-, Ug-, Ra-, Za-, Ku and Male endings such as -roth, -ash, -ak, -gur, -kil, -ri, -ti, -ut.
D&D 5E
See Half Orc
Legacy RPG
Blackblood are the results of the mixing of human and Orcish blood. Like their Half Ael cousins, Blackbloods are where the Orcish blood is dominant. But this influence does vary in its intensity, some Blackblood are almost human in appearance; however, no matter what the Blackblood will have green tinged skin, black hair and either yellow or dark eyes. Lower tusks are always present but in some barely visible unless shown in emotion.
Males tend to stand around 6’4” and weigh 240lbs, females around 6’ and 190lbs, musculature is heavy.
• Game note, Blackbloods with a high SOC score tend to be more human-like in appearance, although this isn’t always true.
Standard Racial Traits
Ability Score Racial Traits: Blackblood characters gain a +1 Body bonus plus +1 to one ability score of their choice at creation to represent their varied nature.
Type: Blackbloods are Humanoid creatures with both the human and orc subtypes.
Size: Blackbloods are Medium creatures and thus have no bonuses or penalties due to their size.
Base Speed: Blackbloods have a base speed of 30 feet.
Languages: Blackbloods begin play speaking Common and Darken. Blackblood can choose to speak other languages. See the Languages skill page for more information about these languages.
Intimidating: Blackbloods receive a +10% racial bonus on Persuasion test when intimidating due to their fearsome nature.
Blackblood Ferocity: Once per day, when a Blackblood takes takes a Critical Wound but not killed, he can shrug off the effects. However if they take any more damage they will succumb to the Critical Wound.
Darkvision: Blackbloods can see in the dark up to 60 feet.
Orc Blood: Blackbloods count as both humans and orcs for any effect related to race.
Blood Legacy: Depending on the characters Social score depends on how human or orcish like the character can look, the higher the score often the more human they can appear.