Eldren
  1. Creatures

Eldren

High Elf

Eldren appear as tall High Ael with white hair, brilliant jade eyes and alabaster skin.

Their society was patriarchal with females being treated as little more than breeding stock and trophies.

Eldren are known as The Creators and were master Bio-Artificers.

When an Eldrens passion is raised or they use magic their eyes begin to glow.

Their cruelty was legendary.

The Eldren were the first sentient race to settle on Yore and for nearly a Millenia they treated it as their laboratory and playground.

The Edlren altered beasts to become their servants they created the Beastmen to fight their wars and even tried to use them domestically but they were too primitive.

Primitive humans were found to be more pliable and not as violent and were uplifted and domesticated to serve as slaves to the Eldren. They were seen as disposable.

Due to the Eldren being virtually immortal they rarely produce offspring and the rivalry between them caused their numbers to diminish and they became more and more dependent on humans to run and maintain their society.

Eventually, the humans rose against their masters and in an event known as The Purge hunted down their masters, The Purge lasted for 500 years.



D&D 5E

Eldren

Medium humanoid, lawful evil

Armor Class 19

Hit Points 1311 (138d8+690)

Speed 30 ft.

STR 21 (+5), DEX 21 (+5), CON 21 (+5), INT 21 (+5), WIS 21 (+5) CHA 21 (+5)

Saving Throws STR +13, DEX +13, CON +13, INT +13, WIS +13, CHA +13

Skills Arcana +13, Investigation +13, Medicine +13, Persuasion +13, Perception +13, Nature +13

Senses darkvision 90 ft., Passive Perception 23

Languages High Ael

Challenge 22 (41,000 XP)

Proficiency Bonus +8

Actions

Multiattack. Eldren make four +3 1-Handed Weapon (Long Sword, Rapier, Battle Axe) attacks.

+3 1 Handed Weapon (Long Sword, Rapier, Battle Axe). Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 12 (1d8+8) slashing damage.

Spellcasting. Eldren are 20th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 21, +13 to hit with spell attacks). Eldren has the following Sorcerer spells prepared:

Cantrips (at will): Dancing Lights, Fire Bolt, Mage Hand, Mending, Message, Minor Illusion

1st level (4 slots): Comprehend Languages, Charm Person, Disguise Self, Shield

2nd level (3 slots): Detect Thoughts, Hold Person, Suggestion

3rd level (3 slots): Gaseous Form, Tongues, Fireball

4th level (3 slots): Polymorph, Dimension Door, Ice Storm

5th level (3 slots): Creation, Hold Monster, Cone of Cold

6th level (2 slots): Mass Suggestion, Disintegrate

7th level (2 slots): Plane Shift, Teleport

8th level (1 slot): Dominate Monster

9th level (1 slot): Time Stop

Legendary Actions

Eldren can take 1 legendary action, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Eldren regains spent legendary actions at the start of its turn.

+3 1 Handed Weapon (Long Sword, Rapier, Battle Axe). Eldren makes a +3 1 Handed Weapon (Long Sword, Rapier, Battle Axe) attack.



Legacy RPG