Barghest are monstrous black dogs with large teeth and claws. Found on remote moorlands, misty fields and low hills. The Barghest can turn invisible at will and its bark it terrifying.
D&D 5E
see Barghest...
Legacy RPG
Barghest
Aspect/Alignment: Dark/Evil
Size: Large 20 (3)
Type: Beast 2 (2)
Toughness: Elite 2 (4)
Body: 24
Health: 216
Skill Tier: Elite
Basic: 50%
Combat: 90%
Advanced: 70%
Skills of Note: Athletics, Evade, Perception, Stealth.
Armour: 1D6+1, Fur
Attacks
Bite, Attack: 90%/18%, Damage 7D6+1*
Special Actions
Bark - Demoralise, the target of this spell has all Weapon skills halved and may not cast offensive spells. If this spell takes effect before combat begins, the target will try to avoid fighting and will either run or surrender. The effects of this spell are automatically cancelled by the Fanaticism spell and vice versa.
Invisibility - The target of the spell is turned invisible; this includes anything worn or carried at the time. If the target picks anything up, then that object will appear to float. If the target causes any harm to an opponent, then the spell is broken. A perception test at ‐60% is required to try to ascertain the location of the invisible person as is trying to attack an invisible opponent.