Krag
  1. Creatures

Krag

Undead

Terrain: Special Frequency: Very rare # Appearing: 1 Krags are undead created when a cleric aligned to an element or para-element dies in the medium diametrically opposed to his own. The anguish and trauma of dying to the very force he devoted his life to opposing is sometimes enough to transform a cleric into a wicked and bitter undead. The elemental lords of the new power quickly enslave such an undead cleric to their service. Krags look much like the individuals they were created from, except that they also take on the appearance of the element that killed them. A silt-krag, for instance, would have dry leathery skin and choking dust would constantly fall from its mouth, nose, and ears. A magma-krag, on the other hand, would be a mass of dripping, molten earth.

Combat

Krags can use weapons or their claws in melee. They can also deliver an elemental transfusion through their bite which poisons the victim’s blood potentially turning the victim’s blood into the krag’s element. Krags also gain complete immunity to their element and also the ability to exercise control over a limited amount of it. They are particularly susceptible to attacks of the creature’s original element though.

Habitat/Society

 Krags haunt the area they were killed in and remain only to harm those who enter their lands. Most will actively seek to make an army of kraglings to keep them company, especially if they can bring down a creature of the same race as they were in life.

Ecology

Krags are rare on Athas, though they are more common around places such as the Silt Sea. They can also be found wherever one element threatens another and clerics are sent to protect their patron.

STATS

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