Light Elemental
  1. Characters

Light Elemental

Being of Radiance
NPC

Light Elementals are ethereal beings formed from pure light energy. They are typically found on the Plane of Light, where they protect and embody the radiant energies of the plane. These elementals are capable of channeling their power into devastating attacks and blinding flashes, making them formidable opponents.

STATS

Light Elemental

Medium elemental, neutral

Armor Class 15

Hit Points 90 (12d8 + 36)

Speed 40 ft., fly 60 ft.

STR 14 (+2)
DEX 18 (+4)
CON 16 (+3)
INT 10 (+0)
WIS 14 (+2)
CHA 12 (+1)

Saving Throws Dex +6, Wis +4

Damage Resistances radiant

Damage Immunities poison

Condition Immunities exhaustion, poisoned

Senses darkvision 60 ft., passive Perception 12

Languages understands Primordial but doesn't speak

Challenge 4 (1,100 XP)

Illumination. The elemental sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Lightform. The elemental can move through a space as narrow as 1 inch wide without squeezing.

Sunbeam Strikes. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) radiant damage.

Radiant Burst (Recharge 5-6). The elemental releases a burst of radiant energy in a 15-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.

Incorporeal Movement. The elemental can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Light Step. When the elemental moves at least 20 feet straight toward a creature before hitting it with a melee attack on the same turn, the target must succeed on a DC 13 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Actions

Multiattack. The elemental makes two sunbeam strike attacks.

Blinding Glare (1/Day). The elemental unleashes a blinding flash of light in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw or be blinded until the end of their next turn.

Title
Being of Radiance

Type
NPC