Space Ship Construction
  1. Objects

Space Ship Construction

Star Ship Construction System

Small to Medium 1BP= 10,000credits;

Large 1BP= 100,000credits;

Hugh to Gargantuan 1BP=1,000,000credits

 

Common Features

Chassis, V.I. System; Navigation System, Droid Maintenance, 500,000km comms/sensors, Integrity/repulsor shields, life-support systems, crew compartment, engines, power cell, guidance systems.

 

Armour Rating: AR

5 BP per increment in armour, see armour table. For every 3 ranks of armour reduce Move by  1.

Structure Points: SP

Chassis + 2 BP per 50 SP, -2% per 50 SP above base

Move modifier

10 BP per  1 of additional move

Streamlining

10BP an aerodynamic shape allows for atmospheric entry. Fighters, Shuttles and Freighters are already streamlined.

               

Chassis Size

Move

Length

Evade Pen

Max Load

Min Crew

HP

SP

BP

Small 1

 

 

 

 

 

 

 

 

Fighter

8

5 – 25 (15)

0%

0.1

1

2

750

8

Shuttle

4

30 – 50 (40)

-20%

50

1

0/2

1000

6

Medium 2

 

 

 

 

 

 

 

 

Freighter

7

50 – 100 (100)

-40%

200

1

0/4

1500

16

Large 3

 

 

 

 

 

 

 

 

Frigate

6

100 – 200 (200)

-30%

50

10

8

3000

32

Bulk Freighter

4

100 – 300 (250)

-50%

500

2

0/8

2500

24

Huge 4

 

 

 

 

 

 

 

 

Cruiser

5

300 – 500 (500)

-50%

200

15

16

6000

64

Massive 5

 

 

 

 

 

 

 

 

Carrier

4

500 – 700 (700)

-60%

1000

25

10

9000

128

Habitat Ship

3

600 – 800 (800)

-65%

5000

5

0/8

10000

112

Gargantuan 6

 

 

 

 

 

 

 

 

Dreadnaught

3

800 – 1200 (800)

-70%

400

30

20

12000

256

Colony Ship

2

800 – 1500 (1000)

-80%

2500

1

0/12

20000

192

 

 

 

Comms and Sensor Range

500,000k

0 BP

 

 

2,500,000km

2 BP

 

 

50,000,000km

4 BP

 

 

250,000,000km

6 BP

 

 

500,000,000km

10 BP

 

 

Power Cell

Chassis size value X4 BP per  720 hours of operation before recharge is required

Relativity Drive

To move at Light Speed a Relativity drive is required this is only fitted to Medium or larger ships and cannot fit in anything smaller.

 

Life Support

BP Cost

Features

Basic Life Support

0

Standard recycle system with stored food

Advanced Life Support

4

Hydroponic recycle system with additional stored food

 

Armour

Default Armour on all vessels is 4D6X10

Step/BP

Armour Increment

Pilot Pen

Move Pen

Weight (kg)

 

1/5

5D6X10

-5%

0

+200

 

2/10

6D6X10

-10%

-5

+400

 

3/15

1D4X100

-15%

-10

+800

 

4/20

1D4+1X100

-20%

-15

+1600

 

5/25

1D6X100

-25%

-20

+2400

 

6/30

1D6+1X100

-30%

-25

+3200

 

7/35

2D4X100

-35%

-30

+4000

 

8/40

2D4+1X100

-40%

-35

+4800

 

9/50

2D6X100

-45%

-40

+5600

 

10/55

2D6+1X100

-50%

-50

+6400

 

 

 

Hard Point Weapons

 

Weapon

Acc

Damage

Range

Clip

ROF

HP

BP Cost

 

Light Laser

0

4D6X10

40

-

1

1

4

 

Medium Laser

0

6D6X10

60

-

1

2

6

 

Heavy Laser

0

1D4X100

20

-

1

3

8

 

Rail Gun

+10%

1D6X100

40

10,000

100

4

8

 

Kinetic Cannon

-10%

2D4+1X100

100

20

1

6

12

 

Particle Beam

-25%

2D6+1X100

80

1

1

9

16

 

Missile Launcher

 

 

Standard

0

1D4X100

80

8

1

1

4

 

EMP

-10%

1D6X100*

80

8

*

1

6

 

Heavy

-10%

2D4+1X100

80

4

*

1

8

 

Nuclear

-10%

3D6X100

80

2

*

1

10

 

* AR is doubled

 

** AR is halved