Big sad
Thornstrider Osbourne
Rodzaj
PC
Seemings and Kiths
Fairest
Seemings and Kiths
Draconic
Seemings and Kiths
Hunterheart
Motleys
The Recently Escaped
Motleys
Thorn's Family
Motleys
The Chimera Taskforce
Osobowość
Goals
Zdolności
Beast Abilities
Tooth and Claw
Can spend 1 Glamour to add 2 dice to all Stamina rolls for the rest of the scene.
Changeling Merits
(• to •••) Pledgesmith
(• to •••••) Court Goodwill
Effect: Court Goodwill reflects a character's popularity and respect in a Court other than their own. It affects social interactions with members of that Court, and each two dots of the Merit add a +1 die bonus to relevant rolls (though not supernatural powers based on Social rolls). The Merit also allows the character to learn some of that Court's Contracts. Court Goodwill can be lost if the character mistreats members of the Court, and it can be purchased multiple times to represent a character's relationship with different Courts. However, a character cannot purchase Court Goodwill with their own Court or with the Courtless. Court Goodwill is a social construct, so a character can choose to ignore an attempt to apply it to a roll, but this can result in an insult and negative consequences for the character's reputation and Mantle rating.
| Summer Goodwill: | 3 |
| Autumn Goodwill: | 0 |
| Winter Goodwill: | 0 |
| Spring Goodwill: | 0 |
| Other Goodwill: | 0 |
(• to •••••) Harvest
(•) Hedge Gate Sense
Effect: While the Lost can enter the Hedge by creating a gateway almost anywhere, there are times when it’s safer to find an established way into the Hedge. Even more so, however, there are times when it’s important to be able to find an established way out of the Hedge. This Merit represents an increased sensitivity to the presence of gateways into and out of the Hedge. When attempting to find one’s way out of the Hedge, a character with this Merit can cut the time required to find an active gateway in half. As well, changelings with this Merit may make a reflexive Wits + Wyrd roll to notice an active gateway into the Hedge — a doorway that has been used as a gateway will glimmer with an ethereal light, or the stones that form an active gateway arch might seem to pulse slightly when the changeling nears.
(•) Market Sense
Effect: The Goblin Markets are notorious for trading in anything, and while keeping track of currency exchange rates in the mundane world can be difficult enough, trying to translate how many enamored sighs a knife that glows in the presence of child molesters is worth is a Herculean task. While value is a relative term, those with the Market Sense Merit can generally tell whether a certain transaction is roughly equal or not. It doesn’t force a fair deal, and a changeling who dares to tell a hob that he’s being cheated on the basis of a “hunch” may well have social ramifications to deal with. Characters with this Merit receive a +3 bonus to any rolls made to see through cheating in a trade or to resist any powers that would occlude the character’s perception of a deal’s fairness.