The Land:

Cyproris sits in an area west of Ankistro Forest floating above the plains of the Borderlands.

The City:

The city itself belongs to no kingdom and is a sort of large city-state that keeps ownership over its citizens' assets by requiring military service for citizenship. This is what fuels the basic economy for Cyproris, their other wealth of income is the freelancers who sell themselves and their units to other countries and send a chunk of their income back to the city to keep their families, and the rest of the citizens, alive. In recent years, their business model has seen their city become a wealth of rapid growth.

However, they are not too keen to outsiders taking up shop in their city so the growth has served only to instill the existing families with power. Every now and then, through an application process, new families are allowed into the city to make sure an incest problem doesn’t break out, other than that, the city prides itself on nationalism and honor.

The People:

The people of Cyproris are a deeply prideful people who value military prowess and discipline. They started out as a farming settlement fighting for their lives amongst war torn lands and ferocious beasts. Through this trial of fire, a prosperous community with an instilled value of militaristic themes began to flourish. The population of this land consist of a mix of 

The citizens are prideful to the extent of some xenophobia, they allow outsiders into their city to visit and play tourist. But unless you’re talking to a shop or tavern owner, you will probably be met with concise if not downright rude conversation as citizens tend to avoid any interaction with outsiders. Every now and then, the city takes a vote on allowing families to enter the city. Their qualifications are publicized and the city takes a vote on whether or not to allow these families into their city.

Due to the incredibly competent military that lies within Cyproris’ borders, and the fact that every citizen has served in service to the city-state at one point, the citizens do not fear incursions. Even farmers beyond the city walls know how to protect themselves intelligently from the beasts that roam the lands. Very little brings fear to a citizen of Cyproris.

The Government:

This city-state is governed by a military council consisting of five people, two human women Rapoteh Colim and Juhlolil Shona. Two human men, Zekham Zehro and Nhedim Dhuhal. The fifth seat belongs to a female Dwarf by the name of Rynlynn. They serve as commanders of the citizens and of the armies, the humans represent the large human population of the land and Rynlynn serves as a representation of the growing dwarven population amongst Cyproris

Criminals:

Cyproris, by design, does not have your normal version of crime. Common criminals are quickly jailed or exiled, and their family is brandished with a sting of dishonor on their record. Every now and then, a visitor will step out of line and commit a crime, these visitors are jailed until someone claims them as their own. Whether that be a family or a nation. If they aren’t claimed, they are either sent out of their borders, to be killed on sight if they are seen again, or, if the crime is bad enough, they are simply executed in private on Cyproris soil.

Trade:

While the trade of Cyproris isn’t known to be lavish delights or intricate craftsmanship, they export a wealth of farming goods such as food and building materials. They also export soldiers, elite warriors who sell their abilities to the highest bidder. If it is a possible mission, and the pay is good, a Cyproris unit will surely take up the job and complete it with ease. Some nations even employ primarily Cyproris soldiers for their personal guard.

Locations:

Larken Hill

  • Function: Military lookout and training grounds.
  • Details: Here, new recruits are put through rigorous outdoor training. Larken Hill could also be the site for advanced training exercises like war games and survival training.

Citizen Mercantile

  • Function: Central marketplace and hub for traders and merchants.
  • Details: This bustling district is where locals and visitors alike come to buy and sell goods. It may also house the offices of trade guilds and mercenary contract brokers.
    • Iron Valor Armory: Specializes in creating and selling standard-issue military gear, offering everything from reinforced leather armor to ceremonial swords.
    • The Alchemist's Vial: A potion shop run by a retired army medic, selling healing potions, antitoxins, and other alchemical curiosities.

Citizen Trade Guild

  • Function: Headquarters of the various trade guilds.
  • Details: These guilds manage the commercial interests of the city, including the export of agricultural products and the hiring out of mercenary units.
    • The Golden Ledger: A financial establishment where mercenaries can manage their earnings, transfer funds, or take out loans against future contracts.
    • Sealed Scrolls: A stationer and mapmaker's shop that provides cartographic services and sells paper, ink, and other writing materials, including cipher tools for sending encoded messages.

Citizen Docks

  • Function: The city's primary port for trade and military ships.
  • Details: Heavily guarded by the city's navy, the docks are where trade ships are loaded and unloaded and where military vessels are moored.
    • The Mariner's Chest: Supplies nautical gear and charts, perfect for outfitting expeditions or resupplying ships before a voyage.
    • Fresh Catch Provisioning: Offers fresh seafood, skyfood and preserved rations suitable for long journeys or stocking up before a mission.

Citizen Baths

  • Function: Public bathing facilities and a place for social gathering.
  • Details: In addition to their practical purpose, the baths serve as a communal area where citizens can discuss politics, news, and military affairs.
    • Soapstone: Sells luxury soaps and grooming kits, a favorite among off-duty soldiers seeking relaxation and a touch of comfort.
    • The Healer's Respite: A small stall offering massage oils, liniments, and herbal remedies, run by a group of healers.

Citizen Artisan Quarter

  • Function: Workshops and studios for craftsmen and artisans.
  • Details: This quarter is known for producing practical wares needed by the military and citizenry, including leatherworkers, blacksmiths, and carpenters.
    • The Sturdy Anvil: A blacksmith's forge where players can commission custom weapons or purchase ready-made gear.
    • Leatherworks by Emdar: A tanner and leatherworker's shop featuring sturdy boots, belts, and armor suitable for the rigors of military life.

City Barracks

  • Function: Housing and command center for the city's standing army.
  • Details: The barracks are a symbol of the city's military strength. They may also contain armories, mess halls, and strategy rooms.
    • The Quartermaster's Supply: The official military supply store, where active and retired soldiers can purchase equipment at a discounted rate.

City Temple

  • Function: Religious center and spiritual guidance for soldiers and citizens.
  • Details: The temple might also serve as a place to honor fallen warriors and to hold ceremonies that bless new recruits or military campaigns.
    • Sanctum's Blessings: Sells religious icons, blessed trinkets, and provides services like blessings or curses, depending on one's standing with the temple.

Hopeful Haven

  • Function: Residential area for new recruits and families waiting to gain full citizenship.
  • Details: As a symbol of the city's "military service guarantees citizenship" policy, this area can also serve as an integration center for new families.

The Old Forum

  • Function: Historic site and meeting place for important civic discussions.
  • Details: The Old Forum might be where veterans share stories, where public votes are held, and where important announcements are made.

Citizen Citadel

  • Function: The seat of government and military command.
  • Details: This is where the military council holds meetings and where strategic military decisions are made. It's the heart of Cyproris' governance and military oversight.
    • The Strategy Room: A gaming shop where military enthusiasts can purchase strategy games, often frequented by off-duty officers and tactical minds.

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City-State of Cyproris

Cyproris


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