The ability to peer ahead in the timeline, or across to parallel timelines. Not only is time not linear, it's not 2D. It's its own universe, and its denizens look at our physical reality as a linear measure as we do at time. Oh, also they're us looking at us.
Converse:
To-Do
- Postcognition (Anchor= Place, Thing, Person), read history further back than precog allows forward
Sub-Talents
chosen of fate [To-Do]
Requirements |
Chronognethy (Master) |
Spell Type |
Enhancement |
Casting Time |
Major Action |
MP Cost |
12 |
Test | Target Number |
16 |
|
You weave the web of fate to favor you at a critical time. For the remainder of the encounter, you and your allies within 10 yards of you may re-roll your Stunt Die when generating stunt points and take the better result. Chosen of fate only takes effect if the original die roll qualified for stunt points (the test was successful and doubles were rolled). |
Precognition
Requirements |
Chronognethy (Master) |
Spell Type | Defense |
Casting Time |
1 Minute |
MP Cost |
10 |
Test | Target Number |
15 |
|
Your knowledge of the future provides good fortune to your party. In the next combat encounter, you and your allies gain two benefits. First, each of you can re-roll your Initiative tests and take the better result. Second, you and your allies gain a +1 to your Defense for the whole encounter. |