Lore of the Wilds
??? This is the Chalice of the Sixth House.
• Overgrowth
Luscious plants(and/or fungi) overgrow the area
Action: ???
Duration: ???
Range: Miles equal to Paragon
Faith: 5
Dramatic Failure: ???
Failure: ???
Success: ???
Exceptional Success: ???
Torment: ???
•• Reclaim
The plants within the area act as extensions of yourself for the duration.
Action: ???
Duration: ???
Range: Yards equal to Paragon
Faith: 3
Dramatic Failure: ???
Failure: ???
Success: ???
Exceptional Success: ???
Torment: ???
••• Mutate
Combine two or more plants creating a new type of plant.
Action: ???
Duration: ???
Range: ???
Faith: 1
Dramatic Failure: ???
Failure: ???
Success: ???
Exceptional Success: ???
Torment: ???
•••• Rapid Growth
Rapidly grow a plant or heal it.
Action: ???
Duration: ???
Range: ???
Faith: 0
Dramatic Failure: ???
Failure: ???
Success: ???
Exceptional Success: ???
Torment: ???
••••• Halo of Paradise's Plenty
(Passive)
Gain Immunity to poisons and all plants you grow are healthy and happy barring any unfortunate accidents.
Gardener
House Passive
(Replaces Halo of Paradise's Plenty if you aren't of the Sixth House)
The plants you grow tend to be healthier than most, and you gain armor against poisons specifically equal to your Lore of the Wilds