Career: Enforcer Archetype: Toughened
Brute Threshold: 14 Wound Threshold: 18 Strain Threshold: 11 Defense: 0 (Melee/Ranged) Soak Value: 5
Abilities: Brawn: 4 Agility: 2 Intellect: 2 Cunning: 2 Willpower: 3 Presence: 2
Skills: Brawl 3 Coercion 2 Melee 3 Ranged (Light) 2 Vigilance 3
Talents: Brawler 2: Add +1 damage to Brawl and Melee attacks. Brace 1: Decrease the difficulty of checks to soak damage by 1. Intimidating 1: Upgrade the difficulty of all checks made against the character's Coercion checks once.
Equipment:
- Brass Knuckles (Brawl; Damage 4; Critical 4; Range [Engaged]; Disorient 1)
- Reinforced Clothing (Soak 1)
- Shotgun (Ranged [Light]; Damage 8; Critical 4; Range [Short]; Blast 3, Limited Ammo 2)
Abilities and Background: Dan Mays, once an enforcer for the Falcone Family, ruled the streets of old Gotham City with an iron fist. His loyalty to the family was only rivaled by his thirst for violence. His brutal nature and willingness to do whatever it took to protect his family's interests made him a fearsome figure.
Despite his intimidating presence, Dan's downfall came when his love for violence became too much for even the Falcone Family to handle. His actions led to excessive bodies, attracting too much attention from law enforcement and rival organizations. To save face and distance themselves from his actions, the Falcone Family orchestrated his downfall, ensuring he would face charges for only a fraction of his past hits.
Dan's towering frame and strength made him an asset to the criminal organization. His preferred weapons are brass knuckles and a shotgun, both of which he wields with deadly precision. He's known for his ability to instill fear through his intimidating presence and violent tendencies.
While his loyalty to the Falcone Family may have wavered, his survival instincts are strong. After his fall from grace, he remains a formidable force on the streets, trying to regain a semblance of his former power. He's a dangerous individual with a score to settle, making him a complex and challenging NPC in any RPG campaign.