Aquaman
  1. Characters

Aquaman

King of Atlantis
NPC

Characteristics:

  • Brawn: 3
  • Agility: 3
  • Intellect: 2
  • Cunning: 2
  • Willpower: 4
  • Presence: 3

Wound Threshold: 14

Strain Threshold: 12

Skills:

  • Athletics: 3
  • Brawl: 3
  • Resilience: 2
  • Coordination: 2
  • Vigilance: 3
  • Leadership: 2
  • Survival: 3
  • Melee: 3
  • Cool: 2
  • Discipline: 2
  • Negotiation: 2

Talents:

  • Aquatic Adaptation: Aquaman is at home underwater and gains a boost die for all actions when submerged.
  • Commanding Presence: Aquaman has a natural authority that inspires those around him. Allies within short range add a boost die to their checks.
  • Unarmed Parry: Aquaman is skilled at deflecting attacks even without a weapon. When attacked in melee, he may suffer 2 strain to upgrade the difficulty of the attack once.
  • Aquatic Communication: Aquaman can communicate with marine life, allowing him to gain information from creatures in aquatic environments.

Abilities:

  • Aquakinesis: Aquaman has the power to manipulate water, creating water constructs and controlling aquatic currents. He may make an Average (2 difficulty) Resilience check to generate water constructs or manipulate underwater environments.
  • Superhuman Strength: Aquaman possesses incredible strength, allowing him to perform feats of great physical power.
  • Telepathy: Aquaman can communicate telepathically with other Atlanteans, forming a mental link that allows for silent communication.

Equipment:

  • Trident: A powerful weapon capable of piercing even the toughest of materials. It inflicts a base damage of 6 and has the "Pierce 2" quality.

Title
King of Atlantis

Type
NPC

Age
34

Gender
Male