Power Word: Smite
  1. Abilities

Power Word: Smite

Level
2nd
Casting Time
1 Action
Range/Area
90ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Radiant


You present your holy symbol and channel your deity's power to create a nearly solid mass of divine energy. Hurling this mass at a target, you deal 3d6 radiant damage. The damage increases by 1d6 if the target is an undead or a fiend.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for every slot level above 2nd.

Priest, Cleric

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