Shroud Bulbs are thick, short mushrooms that grow in the vicinity of the shroud pulsing larger mushrooms. While not responsible for the production and propagation of the Shroud mists, they still function in a manner that protects those larger mushrooms. If a creature gets too close to one of these mushrooms, the mushroom will explode. Any creature within the range of the explosion must make a DC 13 Constitution saving throw. On a failure, they take 6d6 necrotic damage. On a success, half as much damage.
| Damage Health | Weakness to Necrotic |
| Corruption | Lingering Damage Health |
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