You’re in tune with the cyclical nature of the seasons, the tides, the planets, or some other inevitable change in nature. You may spend Momentum to gain the following bonuses for the next three rounds; only one each round, and only once each (i.e., you could use Zenith on the first round, Rising on the second, and Falling on the third, but not Zenith on the first and second and Falling on the third, or Zenith twice on the first).

Rising: You gain +2 Enhancement for an Attack action.

Zenith: You gain +2 Enhancement for a non-Attack action

Falling: You gain +2 Enhancement for Defense.