Tags:
Lethal (0): The weapon deals lethal damage, which can lead to serious injury. This tag allows for the Scratched, Cut, or Bleeding Out Injury Conditions. A weapon with this tag cannot inflict the Bruised or Battered Injury Conditions.
Natural (1)
Worn (2)
Aggravated (2): This weapon deals grievous magi- cal damage, such as a blade made of raw fire or lightning, or the revealed face of a God. Aggravated Injury Conditions are things like Burned Off Completely and Melted Flesh and can only be healed by magical abilities. This is meant expressly for magical and supernatural sources of injury.
Messy (−1): This weapon does not damage cleanly, leaving ragged wounds, or blowing apart cover. A messy weapon will leave behind a distinctive trail.
Unconcealable (-1).
Flaws: Relic is volatile and causes an attack of some kind on everyone within short range if destroyed or pushed beyond its normal limits, or if user rolls a botch for its use (-3)
PURVIEWS:
Wild: Call of the Wild
Beasts: Animal Aspect
Epic Perception: Predatory Focus