Chitinous Strider
  1. Creatures

Chitinous Strider

monstrosity

 Chitinous Strider

Large monstrosity, unaligned

Armor Class 15 (natural armor)

Hit Points 90 (12d10 + 24)

Speed 40 ft., climb 20 ft.

STR 18 (+4) DEX 14 (+2) CON 15 (+2)

INT 2 (-4) WIS 10 (+0) CHA 3 (-4)

Skills Perception +4

Senses Darkvision 60 ft., Tremorsense 30 ft.

Languages —

Challenge 3 (700 XP)

Keen Smell. The chitinous strider has advantage on Wisdom (Perception) checks that rely on smell.

Chitinous Armor. The chitinous strider's exoskeleton provides it with resistance to slashing damage.

Multiattack. The chitinous strider makes two attacks: one with its bite and one with its claw.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Web (Recharge 5-6). The chitinous strider can shoot a web up to 30 feet away. The target must succeed on a DC 14 Strength saving throw or be restrained. While restrained, the creature can make a DC 14 Strength check as an action, freeing itself on a success.