Abilities
Unorganised
Martial Advantage - Racial
Once per turn, the goblin can deal and extra (1d6) damage to a create it hits with a weapon attack if that creature is within 5 ft. of an ally of the goblin that isn't incapacitated.
Nimble Escape - Racial
The goblin can take the Disengage or Hide action as a bonus action on each of its turns.