A misnamed weapon commonly used by The Troll Imperial Legions, the pole axe is actually a large two-handed hammer topped with a spike for thrusting attacks.

Pole Axe
Abilities
Unorganised
Bash - Weapon
A weapon with this property is especially devastating on a lucky hit. When the wielder lands a critical hit with this weapon, they may cause a limb on a living creature to go numb, causing one of the following effects:
- One of the creature's arms goes numb. Any weapons used by that arm may not be used on the wielder's next attack action, and if that arm is bearing a shield, then the creature loses that shield's AC bonus until the end of their next turn.
- One of the creature's legs is numbed, cutting their land speed in half until the end of their next turn.
- The target's wing goes numb, preventing them from flying until the end of their next turn. If they are flying already, then they fall to the ground harmlessly.
If a creature lacks one of the listed limbs, then they may not be targeted by that particular effect.
Crushing - Weapon
When you miss an enemy's AC by 2 or less you deal your strength modifier Bludgeoning damage to the opponent.
Horse Killer - Weapon
This weapon is meant to be used to deal greater damage to mounts that charge into them. Instead of taking the attack action or ready action, you may use your action to set your spear. When a mounted creature moves towards you and enters your reach, you may use your reaction to make an attack against its mount. This attack is automatically treated like a critical hit if it lands, regardless of the actual roll. If this kills the mount, the rider must make a DC13 Dex saving throw or be pinned beneath the mount when it collapses.
Reach - Weapon
This weapon adds 5 feet to your reach when you attack with it.
Thrust - Weapon
Your weapon is capable of making thrusting attacks as well as its intended purpose. This allows you to deal the damage of your attack in piercing instead of its original damage type.