Wolf
For the vampire who wants to make a statement, using a wolf as a guardian or attack creature is certain to revolt local Gangrel and werewolves. Wolves often respect vampires as pack alphas unless influenced by other races.
Standard Dice Pools: Physical 6, Social 1, Mental 1 Secondary Attributes: Health 6, Willpower 3
Exceptional Dice Pools: Awareness 3, Intimidation 5, Stealth 5
Special: Add +1 to damage done by wolf attacks.
Rat
The Nosferatu’s favored creature, the rat, or swarm of rats, make for ideal messengers or spies when using the Animalism Discipline. When utilizing a swarm, add 3 to Health and all physical-based rolls.
Standard Dice Pools: Physical 3, Social 1, Mental 1 Secondary Attributes: Health 1, Willpower 1
Exceptional Dice Pools: Awareness 5, Brawl 4, Stealth 7
Horse
Horses tend to shy from vampires, unless in a rural Kindred’s stable for the purposes of quick, unexpected escape or as a stock of copious, if unpleasant, blood. Standard Dice Pools: Physical 6, Social 1, Mental 1 Secondary Attributes: Health 7, Willpower 2
Exceptional Dice Pools: Awareness 4
Special: Horses do +2 damage when trampling prone opponents.
Guard Dog
A man’s best friend is his dog. Many Kindred agree with the sentiment, retaining vicious yet obedient hounds to guard their properties or set loose on intruders.
Standard Dice Pools: Physical 5, Social 1, Mental 1 Secondary Attributes: Health 5, Willpower 2
Exceptional Dice Pools: Awareness 4, Brawl 6, Intimidation 4, Stealth 4
Special: Add +1 to damage done by guard dog bites.
Bird of Prey
Though many birds of prey exist, the hawk, eagle, vulture, and owl are among the more likely to keep company with a vampire, lurking around its haven for staggering, blood-drained morsels.
Standard Dice Pools: Physical 4, Social 1, Mental 1 Secondary Attributes: Health 3, Willpower 2
Exceptional Dice Pools: Awareness 6, Brawl 5, Stealth 6
Bear
Impressive in size, lethality, and speed, the bear is a surprisingly dextrous creature capable of ripping flesh to ribbons with one single flex.
Standard Dice Pools: Physical 7, Social 1, Mental 1 Secondary Attributes: Health 8, Willpower 3
Exceptional Dice Pools: Awareness 3, Intimidation 6 Special: Add +2 to damage done by bear attacks.
Bat (Large)
Commonly associated with vampires, perhaps in part due to the forms Kindred with Protean often adopt, the bat is far from a predator, but benefits hugely from an impressive sonar ability.
Standard Dice Pools: Physical 3, Social 1, Mental 1 Secondary Attributes: Health 2, Willpower 1
Exceptional Dice Pools: Awareness 7, Stealth 5