Known for being wandering vagabonds and hucksters, the Ravnos are charlatans who gleefully practice their arts of deception and theft.


Nobody in the west understood the Ravnos, and now in the Final Nights, it is too late to do so. Misunderstood as a clan of gypsies and tricksters, the western Ravnos are a minor and heretical branch of the undead lords of India. Gifted with the power to manipulate Maya, the Ravnos saw themselves as tempters and avengers, replacing the fallen Kuei-jin in the scheme of the universe. 


Disciplines: Animalism, Obfuscate, Presence


Bane: The Ravnos are doomed. The sun’s fire that incinerated their founder rages through the Blood of the clan, erupting from their very flesh if they ever settle down for long.


If they slumber in the same place more than once in seven nights, roll a number of dice equal to their Bane Severity. They receive aggravated damage equal to the number of 10’s (critical results) rolled as they are scorched from within. This happens every time they spend the day in a location they’ve already slumbered less than a week before.


What constitutes a location in this regard depends on the scope of the chronicle, but unless otherwise stated, two resting places need to be at least a mile apart to avoid triggering the Bane. Furthermore, a mobile haven, such as a movers’ truck is safe so long as the place where the truck is parked is at least a mile from the last location. Ravnos characters cannot take the No Haven Flaw at character creation. 


Compulsion: 

TEMPTING FATE

The vampire is driven by their Blood to court danger. Haunted as they are by righteous fire burning its way up their lineage, why not?

The next time the vampire is faced with a problem to solve, any attempt at a solution short of the most daring or dangerous incurs a two-dice penalty. (Suitably flashy and risky attempts can even merit bonus dice for this occasion.) The Daredevil is free to convince any fellows to do things their way, but is just as likely to go at it alone. The Compulsion persists until the problem is solved or further attempts become impossible. 


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