The Garou:
Dubbed “the Great Enemy” by elder members of Clans Gangrel and Ravnos, the lupines stop at nothing to destroy vampires whenever they cross paths. Some even track Kindred from afar, encouraging all vampires to ensure their havens are safe and secure from werewolf attacks. These creatures are at their best in the wilderness. As vampires control the cities, lupines control the wild.
WEREWOLF BLOOD
Lupine blood is potent stuff and a powerful allure to the Kindred. A werewolf’s blood is so rich that every drink from its veins slakes twice the normal amount of Hunger: a sip slakes 2 Hunger, for example. Draining a werewolf dry can reduce Hunger to 0 for two vampires if they share the kill. However, the supernatural power of werewolf blood can also be a dangerous wine.
A vampire who feasts on werewolf blood is far more susceptible to frenzy while the lupine blood remains in their system. Every point of Hunger slaked with werewolf blood increases the Difficulty to resist frenzy by one. Even if the vampire successfully staves off their Beast, they become paranoid and short-tempered for as long as the blood remains in their system. In some cases, vampires gain temporary Compulsions from feasting on particularly volatile werebeasts.
Lupine blood mixes Animal with Choleric resonances, usually Intensely. Alchemists prize it for its high miscibility with other ingredients: it adds two successes to any distillation roll for a formula including it.