1. Abilities

Celerity : Level 2 : Fleetness

Discipline

Level 2:

Their mastery of Celerity now allows the vampire to move and react with dizzying speed.

■ Cost: One Rouse Check

■ System: Add the Celerity rating to user's dice pool for non-combat Dexterity tests. Once per turn the user may also do this when defending with Dexterity + Athletics.

■ Duration: One scene