1. Abilities

Rituals : Level 1 : Craft Bloodstone

Rituals

Level 1:

craft bloodstone

This Ritual results in a Bloodstone, a magical tracker to which the caster always knows the direction as well as general distance.

As the Camarilla retreats from modern technology, this previously neglected Ritual has seen a resurgence in use.

■ Ingredients: A pebble of iron ore or a small magnet and a liter of blood from any source in a silver bowl.

■ Process: The user spills their Blood into the blood in the bowl and then recites a chant over it for an hour, repeating the chant over the next two nights. The pebble (or magnet) absorbs the blood over the three nights; upon successful completion, the liquid appears translucent.

■ System: Make the Ritual roll at the end of the third night. On a win the caster attunes their mind to the Bloodstone. The caster can unerringly sense the direction and distance to the stone. This effect lasts until the Bloodstone is destroyed or a week has passed. A caster can have and keep track to a number of stones up to their Resolve.