Characteristics
Stat | Value | Notes |
---|---|---|
Strength (STR) | 12 | Surprisingly strong for his frame. |
Constitution (CON) | 14 | Resilient, handles alcohol well. |
Size (SIZ) | 11 | Average build. |
Dexterity (DEX) | 18 | Lightning reflexes. |
Intelligence (INT) | 15 | Quick thinker, sharp gambler. |
Power (POW) | 13 | Strong will despite his vices. |
Appearance (APP) | 10 | Rugged charm but unkempt. |
Education (EDU) | 11 | Knows enough to get by. |
Derived Attributes
- Hit Points (HP): 13 (CON + SIZ ÷ 2)
- Damage Bonus (DB): +1d4 (STR + SIZ = 23)
- Build: 0
- Magic Points (MP): 13 (equal to POW)
- Move: 8
Skills
Skill | % | Notes |
---|---|---|
Fast Draw | 80 | His guns seem to leap to his hands. |
Firearms (Pistol) | 85 | Near-perfect accuracy in a shootout. |
Dodge | 75 | Hard to hit when sober (or drunk). |
Gambling | 90 | Expert at reading and bluffing. |
Intimidate | 70 | Sharp insults and deadly stares. |
Persuade | 50 | When he’s not antagonizing people. |
First Aid | 30 | Basic patch-ups after brawls. |
Ride | 60 | Adept horseback rider. |
Brawling | 65 | Fights dirty when out of bullets. |
Lore (Folklore) | 40 | Stories about local legends and creatures. |
Equipment
- Custom Colt Revolver: (1d10+DB, Range: 15 yards, Ammo: 6, Malfunction: 99)
- Deck of Marked Cards: For those "special" games.
- Hip Flask: Filled with whatever whiskey is cheapest.
- Worn Hat & Duster: Practical but dusty from endless travel.
Personality Traits
- Brave: Doc never backs down, even when outgunned.
- Abrasive: His insults often spark unnecessary fights.
- Alcoholic: His reflexes are sharpest with a drink—up to a point.
- Loyal: Those who earn his trust have a fiercely protective ally.