Torvilian Relief Force
  1. Organizations

Torvilian Relief Force

Warband

Army roster - Cities of Sigmar

Total Points: 1540


Emberstore Hoard

Battles Fought7
Emberstone Collected20
Spent Emberstone17
Remaining Emberstone3



Battle formation: Ironweld Guild Army

Artefacts: 0

Arcane Tome: Pyroclastic Repression, Cindercloud, Ravenaks Gnashing Jaws

Faction Terrain: NA


Regiment 1

Lavr Odvanza (Freeguild Marshal and Relic Envoy - Master-forged Longsword)

  • Path of the Ruler (Aspiring, Inspirational)
  • Emberforged Weapon: Anjelka 
    A: D3
    H/W: 4/3
    R: -3
    D: D3
  • Battle wounds: 3
  • Battle Scars: Unyielding Blisters

Volgi and MalĂ˝ Mikulitschku (Fusil-Major on Ogor Warhulk)

  • Battle wounds: 7
  • Battle Scars: Scorched Limbs

Order of the White Wolf (Freeguild Cavaliers)

  • Battle wounds: 3
  • Battle Scars: Smouldering Scars

Howler (Ironweld Great Cannon)

  • Battle wounds: 4

Fiendcrusher (Steam Tank)

  • Path of the Artillerist (Aspiring; Mobile Construction)
  • Battle wounds: 2


Regiment 2

Zinkev, Steelshaper (Alchemite Warforger)

  • Battle wounds: 5
  • Battle Scars: Unyielding Blisters

Yndrinien Watch (Freeguild Fusiliers)

  • Path of the Bulwark (Aspiring, Indomitable Defenders)
  • Battle wounds: 1

Lavr's Entourage (Freeguild Command Corps)

  • Path of the Guardian (Aspiring, Hidden in the Ranks)
  • Battle wounds: 0


Regiment 3

Kallervan, processor of rites (Warsong-Revenant)

  • Battle wounds: 6
  • Battle Scar: Scorched Limbs (-1 to run/charge)

Envoys of Ivrevein (Tree-Revenants)

  • Battle wounds: 6
  • Battle Scar: Scorched Limbs (-1 to run/charge)




Faction background/story

Following the cataclysmic event known as the Vermindoom, the survivors at Embergard send messages to all known Cities of Sigmar accross the Mortal Realms, begging for aid against the horrors that had emerged at their doorstep. And the Cities answered. Human, Aelf and Duardin from Hammerhal, Tempest's Eye, and beyond, have raised their banners, sending what they can to ensure the survival of Sigmar's holdouts in Aqshy.

One of these hosts hails from the City of Torvil in distant Ghur, the Realm of Beasts. Torvil is a city in the cold wastes of Andtor, earning its fame as both a refuge from the harsh climate, and a place where those gifted with magic can study the phenomena known as Leylines.

Though founded at the waning years of The Era of the Beast, this city is already well versed in the art of blood and steel. Since the Hour of Ruin, the free peoples here have struggled as they are being relentlessly assaulted by monstrous hordes of Nurgle's Maggotkin, Savage Kruleboyz, and as of late, foul Skaven ambushers. It is a struggle that, ever since the Vermindoom, has become harder and harder to endure.

The expedition force sent out to aid their brothers in Embergard is therefore not just fighting for the survival of one city of Sigmar. As the times grow ever more dire, the city council of Torvil has given clear instructions to their force: Salvage what we can for our own salvation. As such, the relief force is keeping keen eyes on any oppurtunity to gather resources, finding allies, and even choosing sites to create a new outpost should the times become too dire at home.