Loyalty ••••
  1. Abilities

Loyalty ••••

Discipline

Among his inner circle, the vampire praises some more than others, bringing them even closer to him. With a few words he can inflame their love for him. Beyond jealousy and obsession comes complete loyalty. A victim will do absolutely anything for him — and just thinking about crossing the vampire is traumatic. She ignores her other friends and her family. Her vampire is all that matters.

Cost: 2 Vitae

Requirement: The vampire must have inflicted the Charmed

Condition on the target.

Dice Pool: Manipulation + Empathy + Majesty vs. Resolve + Blood Potency

Action: Contested; resistance is reflexive


Roll Results

Dramatic Failure: Something sets the victim on edge, some discordant note forces her to rethink her affection for the vampire. She immediately resolves the Charmed Condition.

Failure: Though the victim remains devoted to the vampire, her loyalty does not flare into fanaticism.

Success: The vampire inspires burning loyalty in the victim. She’d do anything for him, giving up her blood or organs — or taking a bullet for him. The victim gains the Enthralled Condition.

Exceptional Success: The Enthralled Condition lasts for one week per dot of Blood Potency.