Ghost Summons (Death •••)
Practice: Perfecting
Primary Spell Factor: Duration
Withstand: Rank
Suggested Rote Skills: Persuasion, Socialize, Occult
The mage sends out a call to the nearest ghost within her sensory range. Alternately, she can summon ghosts she knows personally. She may send a general call and the nearest ghost will answer, or she can specify the type of ghost, such as a child or a female. The ghost cannot travel farther than allowed by its Anchor. The spell does not work on ghosts above Rank 5.
+1 Reach: The spell also creates the Open Condition on the area, even if the ghost’s Anchor is not within the immediate vicini- ty, and the ghost Manifests as part of responding to the summons.
+1 Reach: The mage may give the ghost a single, one-word com- mand to follow. The ghost is not compelled to complete a task if it cannot finish the command before the Duration of the spell elapses.
+1 Reach: In the vicinity of an open Iris to the Underworld (p. 243), the mage can summon ghosts from the Underworld vicinity of that Iris.
+2 Reach: The mage may give the ghost a complex command to follow. The command must be a single task, but the mage can describe the task within a sentence or two.